Odín Campoy had the very first idea about a new kind of tile-matching game and Ursula Lopez make the firsts designs. The project get stuck.
Odin and Angel meet and decide make a video game together, Odin reworks the whole previous idea and Ursula works on a new design. Also Carlos Vallejo compose the main theme.
The team liked the project and decide to try to get some funds via crowdfunding, all the project is refined and all the graphics and character were reworked. We totally failed in kickstarter.
After the Kickstarter failure, we don't give up, redesing the game and characters again, all the core was reprogrammed and we go for a 4th version of Magical Prisma and open our itch.io account.
We are a 3 member group of developers located in Spain, we also count with the help of our friend and great musician Carlos Vallejo.